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近日,一个名叫NAT的日本电脑发烧友成功的把自己的Athlon
Thunderbird 800 CPU超频到了1175MHZ.当时,他使用的是华硕新款主板K7V,并且把这块主板上安装了水冷装置,以便于CPU散热,此枚CPU工作在147Mhz的外频下,电压是1.9V.
下面我们就来看看超频的全过程 。
此次超频的硬件环境如下:
| CPU |
AMD
Athlon Thunderbird 800MHz
(A0800MPR24B) |
| CPU Cooling |
KENDON's Water-cooled Unit |
| Mother Board |
ASUS K7V |
| K7V Memory |
HYUNDAI TC-10P 128MB |
| VIO |
Seventeam ST-301HR |
| Video Card |
Guillemot 3DProphet2GTS 64MB |
| Sound Card |
Creative SoundBlaster LIVE! |
| Raid Controller |
DPT PM1554U2-2ch Decade |
| HDD |
Quantum Atlas V 9.1GB * 3 |
| OS |
Windows98 |
下面是利用测试工具WCPUID测得的,当CPU主频工作在140*8=1120MHZ下时,系统的各方面情况:
从上面的测试结果可以看出当CPU工作在这个时钟频率时非常的不稳定.
下面我们再来看看CoreTest99的测试结果
| CPU |
AMD Athlon
|
| Clock |
| Classic 1120MHz |
Thunderbird 1104MHz
|
|
| FSB |
| 140.0MHz*8.0 |
138.0MHz*8.0 |
|
| |
| 4KB |
| 16KB |
| 64KB |
| 128KB |
| 256KB |
| 512KB |
| 1MB |
| 2MB |
| 4MB |
| 8MB |
|
| read |
write |
move |
read |
write |
move |
| 2122.2 |
4198.7 |
3165.7 |
2091.7 |
4318.0 |
3120.1 |
| 2133.4 |
4254.1 |
3191.2 |
2102.8 |
4193.2 |
3149.0 |
| 2073.5 |
4074.0 |
3175.0 |
2013.2 |
4199.9 |
3139.3 |
| 1692.8 |
911.2 |
906.7 |
1857.3 |
2756.2 |
1446.6 |
| 1717.0 |
909.9 |
909.6 |
1857.9 |
2761.3 |
1458.9 |
| 745.9 |
582.1 |
526.7 |
402.9 |
324.9 |
297.3 |
| 437.2 |
406.9 |
317.7 |
402.1 |
345.5 |
296.3 |
| 400.3 |
364.8 |
307.7 |
400.3 |
371.0 |
295.2 |
| 395.4 |
362.3 |
301.7 |
400.3 |
365.8 |
295.2 |
| 405.7 |
356.8 |
296.8 |
406.1 |
367.6 |
295.2 |
|
接下来在让我们看一下主频在138*8=1104MHZ时的工作情况.
| CPU |
AMD Athlon 1104MHz |
| Time |
1'53" |

用WinBench99 测试主频在135.0*8.0=1080MHz下
| CPU |
AMD Athlon 1080MHz |
| CPUmark99 |
101 |
| FPU WinMark99 |
5900 |
用3DMark2000 测试主频在136.0*8.0=1088MHz下
| Processor Type |
AMD-K7(tm) Processor |
| Processor Speed |
1088MHz |
| Processor Caps |
Enhanced 3DNow!/MMX |
| CPU Optimization: |
D3D Hardware T&L |
| VIDEO Card |
Guillemot
3DProphet2
GTS
MCLK 415MHz/GCLK
250MHz |
| VIDEO Driver |
Detonator 5.13 |
| Display Mode |
1024*768 16bit |
| 3DMark Result: |
|
| CPU Speed: |
|
| Game 1 - Helicopter - Low Detail: |
|
| Game 1 - Helicopter - Medium Detail: |
|
| Game 1 - Helicopter - High Detail: |
|
| Game 2 - Adventure - Low Detail: |
|
| Game 2 - Adventure - Medium Detail:
98 |
|
| Game 2 - Adventure - High Detail: |
|
| Fill Rate (Single-Texturing): |
|
| Fill Rate (Multi-Texturing): |
|
| High Polygon Count (1 Light): |
|
| High Polygon Count (4 Lights): |
|
| High Polygon Count (8 Lights): |
|
| 8MB Texture Rendering Speed: |
|
| 16MB Texture Rendering Speed: |
|
| 32MB Texture Rendering Speed: |
|
| 64MB Texture Rendering Speed: |
|
| Bump Mapping (Emboss, 3-pass): |
|
| Bump Mapping (Emboss, 2-pass): |
|
| Bump Mapping (Emboss, 1-pass): |
|
| Bump Mapping (Environment): Not
|
Not supported |
*CPU Clock 在135*8.0=1080MHz下
3DWinbench2000 测试135.0*8.0=1080MHz
| Processor Type |
AMD-K7(tm) Processor |
| Processor Speed |
1080MHz |
| Processor Caps |
Enhanced 3DNow!/MMX |
| CPU Optimization: |
D3D Hardware T&L |
| VIDEO Card |
Guillemot 3DProphet2 GTS MCLK 400MHz/GCLK
250MHz |
| VIDEO Driver |
Detonator 5.13 |
| Display Mode |
1024*768 16bit |
| 3DWinmark2000 |
169 |
| 3DWinbench2000 ProcessorTest |
2.03 |

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